mirror of
https://github.com/ZDoom/gzdoom-gles.git
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ab5b1f479a
- Now includes anglelimit and pitchlimit. - Anglelimit and pitchlimit only allows the actor to turn this much, similar to A_FaceTarget's limit. FVF_RESETPITCH also respects the pitch limit. - (offset, anglelimit, pitchlimit, flags, ptr) |
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.. | ||
static | ||
CMakeLists.txt | ||
wadsrc.vcproj |