gzdoom-gles/wadsrc
Christoph Oelckers ab16d3cd72 - limit minimum screen size to 640x400.
The current menu system simply does not work that well with 320x200, rendering the game hard to use at that tiny screen size. This is a clear case where the work required to keep it operational stands in no relation to the benefit.
2019-03-31 09:13:22 +02:00
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static - limit minimum screen size to 640x400. 2019-03-31 09:13:22 +02:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00