data
|
- some minor fixing and cleanup on gL portal code.
|
2016-04-20 11:39:41 +02:00 |
models
|
- fixed offsetting of player weapon sprites.
|
2016-04-13 16:24:25 +02:00 |
renderer
|
- render sproites through sector portals.
|
2016-04-18 23:52:15 +02:00 |
scene
|
- crash fix and minor optimization.
|
2016-04-20 13:18:53 +02:00 |
stereo3d
|
- fixed issues with recent Stereo3D submission:
|
2016-04-14 10:16:04 +02:00 |
unused
|
- floatified more of gl_wall.cpp.
|
2016-04-07 23:19:37 +02:00 |
utility
|
- floatified the texture coordinate code.
|
2016-04-08 01:42:43 +02:00 |