mirror of
https://github.com/ZDoom/gzdoom-gles.git
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6caf1f60c6
This deprecated CharAt and CharCodeAt for being unsuitable for text processing and in the case of CharCodeAt also for being buggy. A new replacement, ByteAt has been added that reads a string byte by byte, as well as CodePointCount, which counts the amount of Unicode code points in a string and GetNextCodePoint which reads the string code point by code point. Note that while this woll work as intended with the currently supported languages as a means to read single characters, there is no guarantee that this will remain so if Unicode support gets extended to things which break the "one code point == one character" assumption.
310 lines
7.8 KiB
Text
310 lines
7.8 KiB
Text
/*
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** listmenu.cpp
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** A simple menu consisting of a list of items
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**
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**---------------------------------------------------------------------------
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** Copyright 2010-2017 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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class ListMenuItem : MenuItemBase
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{
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virtual void DrawSelector(double xofs, double yofs, TextureID tex)
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{
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if (tex.isNull())
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{
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if ((Menu.MenuTime() % 8) < 6)
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{
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screen.DrawText(ConFont, OptionMenuSettings.mFontColorSelection,
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(mXpos + xofs - 160) * CleanXfac + screen.GetWidth() / 2,
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(mYpos + yofs - 100) * CleanYfac + screen.GetHeight() / 2,
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"\xd",
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DTA_CellX, 8 * CleanXfac,
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DTA_CellY, 8 * CleanYfac
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);
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}
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}
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else
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{
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screen.DrawTexture (tex, true, mXpos + xofs, mYpos + yofs, DTA_Clean, true);
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}
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}
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}
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//=============================================================================
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//
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// static patch
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//
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//=============================================================================
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class ListMenuItemStaticPatch : ListMenuItem
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{
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TextureID mTexture;
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bool mCentered;
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void Init(double x, double y, TextureID patch, bool centered = false)
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{
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Super.Init(x, y);
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mTexture = patch;
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mCentered = centered;
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}
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override void Drawer(bool selected)
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{
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if (!mTexture.Exists())
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{
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return;
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}
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double x = mXpos;
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Vector2 vec = TexMan.GetScaledSize(mTexture);
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if (mYpos >= 0)
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{
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if (mCentered) x -= vec.X / 2;
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screen.DrawTexture (mTexture, true, x, mYpos, DTA_Clean, true);
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}
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else
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{
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x = (mXpos - 160) * CleanXfac + (Screen.GetWidth()>>1);
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if (mCentered) x -= (vec.X * CleanXfac)/2;
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screen.DrawTexture (mTexture, true, x, -mYpos*CleanYfac, DTA_CleanNoMove, true);
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}
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}
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}
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class ListMenuItemStaticPatchCentered : ListMenuItemStaticPatch
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{
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void Init(double x, double y, TextureID patch)
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{
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Super.Init(x, y, patch, true);
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}
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}
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//=============================================================================
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//
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// static text
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//
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//=============================================================================
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class ListMenuItemStaticText : ListMenuItem
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{
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String mText;
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Font mFont;
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int mColor;
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bool mCentered;
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void Init(ListMenuDescriptor desc, double x, double y, String text, int color = -1)
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{
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Super.Init(x, y);
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mText = text;
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mFont = desc.mFont;
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mColor = color >= 0? color : desc.mFontColor;
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mCentered = false;
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}
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void InitDirect(double x, double y, String text, Font font, int color = Font.CR_UNTRANSLATED, bool centered = false)
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{
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Super.Init(x, y);
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mText = text;
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mFont = font;
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mColor = color;
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mCentered = centered;
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}
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override void Drawer(bool selected)
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{
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if (mText.Length() != 0)
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{
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String text = Stringtable.Localize(mText);
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if (mYpos >= 0)
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{
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double x = mXpos;
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if (mCentered) x -= mFont.StringWidth(text)/2;
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screen.DrawText(mFont, mColor, x, mYpos, text, DTA_Clean, true);
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}
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else
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{
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double x = (mXpos - 160) * CleanXfac + (Screen.GetWidth() >> 1);
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if (mCentered) x -= (mFont.StringWidth(text) * CleanXfac)/2;
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screen.DrawText (mFont, mColor, x, -mYpos*CleanYfac, text, DTA_CleanNoMove, true);
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}
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}
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}
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}
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class ListMenuItemStaticTextCentered : ListMenuItemStaticText
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{
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void Init(ListMenuDescriptor desc, double x, double y, String text, int color = -1)
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{
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Super.Init(desc, x, y, text, color);
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mCentered = true;
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}
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}
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//=============================================================================
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//
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// selectable items
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//
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//=============================================================================
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class ListMenuItemSelectable : ListMenuItem
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{
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int mHotkey;
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int mHeight;
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int mParam;
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protected void Init(double x, double y, int height, Name childmenu, int param = -1)
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{
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Super.Init(x, y, childmenu);
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mHeight = height;
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mParam = param;
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mHotkey = 0;
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}
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override bool CheckCoordinate(int x, int y)
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{
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return mEnabled && y >= mYpos && y < mYpos + mHeight; // no x check here
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}
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override bool Selectable()
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{
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return mEnabled;
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}
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override bool CheckHotkey(int c)
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{
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return c > 0 && c == mHotkey;
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}
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override bool Activate()
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{
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Menu.SetMenu(mAction, mParam);
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return true;
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}
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override bool MouseEvent(int type, int x, int y)
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{
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if (type == Menu.MOUSE_Release)
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{
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let m = Menu.GetCurrentMenu();
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if (m != NULL && m.MenuEvent(Menu.MKEY_Enter, true))
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{
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return true;
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}
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}
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return false;
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}
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override Name, int GetAction()
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{
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return mAction, mParam;
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}
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}
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//=============================================================================
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//
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// text item
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//
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//=============================================================================
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class ListMenuItemTextItem : ListMenuItemSelectable
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{
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String mText;
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Font mFont;
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int mColor;
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int mColorSelected;
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void Init(ListMenuDescriptor desc, String text, String hotkey, Name child, int param = 0)
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{
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Super.Init(desc.mXpos, desc.mYpos, desc.mLinespacing, child, param);
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mText = text;
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mFont = desc.mFont;
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mColor = desc.mFontColor;
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mColorSelected = desc.mFontcolor2;
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mHotkey = hotkey.GetNextCodePoint(0);
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}
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void InitDirect(double x, double y, int height, String hotkey, String text, Font font, int color, int color2, Name child, int param = 0)
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{
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Super.Init(x, y, height, child, param);
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mText = text;
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mFont = font;
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mColor = color;
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mColorSelected = color2;
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int pos = 0;
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mHotkey = hotkey.GetNextCodePoint(0);
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}
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override void Drawer(bool selected)
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{
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screen.DrawText(mFont, selected ? mColorSelected : mColor, mXpos, mYpos, mText, DTA_Clean, true);
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}
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override int GetWidth()
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{
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return max(1, mFont.StringWidth(StringTable.Localize(mText)));
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}
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}
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//=============================================================================
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//
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// patch item
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//
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//=============================================================================
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class ListMenuItemPatchItem : ListMenuItemSelectable
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{
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TextureID mTexture;
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void Init(ListMenuDescriptor desc, TextureID patch, String hotkey, Name child, int param = 0)
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{
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Super.Init(desc.mXpos, desc.mYpos, desc.mLinespacing, child, param);
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mHotkey = hotkey.GetNextCodePoint(0);
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mTexture = patch;
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}
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void InitDirect(double x, double y, int height, TextureID patch, String hotkey, Name child, int param = 0)
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{
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Super.Init(x, y, height, child, param);
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mHotkey = hotkey.GetNextCodePoint(0);
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mTexture = patch;
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}
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override void Drawer(bool selected)
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{
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screen.DrawTexture (mTexture, true, mXpos, mYpos, DTA_Clean, true);
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}
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override int GetWidth()
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{
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return TexMan.GetSize(mTexture);
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}
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}
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