gzdoom-gles/src/sound/mididevices
Christoph Oelckers a4f05f5741 - made libadl its own library subproject.
This is to improve compile times because the MSVC compiler tends to become slow with large lists of source files in a single project.
This new project is still our stripped down copy of libadl, not the original, because that project contains a large amount of baggage we do not need.

# Conflicts:
#	src/CMakeLists.txt

# Conflicts:
#	src/sound/mididevices/music_adlmidi_mididevice.cpp
2020-01-04 22:56:56 +01:00
..
music_adlmidi_mididevice.cpp - made libadl its own library subproject. 2020-01-04 22:56:56 +01:00
music_fluidsynth_mididevice.cpp - added dynamic loading of FluidSynth 2.x 2019-10-14 12:01:03 +02:00
music_opl_mididevice.cpp - fixed compilation of Windows Debug targets 2019-04-27 13:34:26 +02:00
music_opldumper_mididevice.cpp - use FileWriter for the OPL dumper. 2017-12-02 12:31:21 +01:00
music_opnmidi_mididevice.cpp - made the class definitions of the MIDI devices private to the implementations. 2019-07-09 22:58:08 +02:00
music_softsynth_mididevice.cpp - removed FCriticalSection and replaced all of its uses with std::mutex. 2019-04-28 22:13:36 +02:00
music_timidity_mididevice.cpp - made the class definitions of the MIDI devices private to the implementations. 2019-07-09 22:58:08 +02:00
music_timiditypp_mididevice.cpp The missing parts of last commit. 2018-03-26 20:44:25 +02:00
music_wavewriter_mididevice.cpp - fixed some issues with m_swap's design. 2018-03-11 14:35:36 +01:00
music_wildmidi_mididevice.cpp - made the class definitions of the MIDI devices private to the implementations. 2019-07-09 22:58:08 +02:00
music_win_mididevice.cpp - sorted sound backend code into subdirectories. 2020-01-04 21:32:02 +01:00