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28dab3889b
This got changed because switching weapons in EndPowerup is not safe - this can be called from weapon states where the player can end up with a different weapon being active than the one running the state. The actual weapon switch has to be delayed until the state processing has ended. |
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ammo.zs | ||
armor.zs | ||
health.zs | ||
inv_misc.zs | ||
inventory.zs | ||
powerups.zs | ||
stateprovider.zs | ||
weaponpiece.zs | ||
weapons.zs |