gzdoom-gles/wadsrc/static/zscript/shared/fountain.txt
Christoph Oelckers 9e2830a3db - converted the rest of actors/shared.
- moved damagetype definitions to MAPINFO. These were in DECORATE which is not correct. The old code is left for compatibility.
2016-10-14 10:46:15 +02:00

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class ParticleFountain : Actor native
{
default
{
Height 0;
+NOBLOCKMAP
+NOGRAVITY
+INVISIBLE
}
}
class RedParticleFountain : ParticleFountain
{
default
{
Health 1;
}
}
class GreenParticleFountain : ParticleFountain
{
default
{
Health 2;
}
}
class BlueParticleFountain : ParticleFountain
{
default
{
Health 3;
}
}
class YellowParticleFountain : ParticleFountain
{
default
{
Health 4;
}
}
class PurpleParticleFountain : ParticleFountain
{
default
{
Health 5;
}
}
class BlackParticleFountain : ParticleFountain
{
default
{
Health 6;
}
}
class WhiteParticleFountain : ParticleFountain
{
default
{
Health 7;
}
}