.. |
search
|
- use Unicode font for deathmatch summary screen to bring it in line with the coop version.
|
2019-04-09 20:15:40 +02:00 |
colorpickermenu.zs
|
- Found two more unlocalized texts in the color picker. Due to space constraints a proper localization is not possible so these were replaced by a non-text.
|
2019-03-17 20:56:49 +01:00 |
conversationmenu.zs
|
- fixed spacing of Strife's merchant's texts.
|
2019-03-20 00:49:00 +01:00 |
joystickmenu.zs
|
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
|
2019-02-23 12:08:27 +01:00 |
listmenu.zs
|
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
|
2019-02-23 12:08:27 +01:00 |
listmenuitems.zs
|
- allow all list menu items to fall back on the Unicode font for languages which are not supported by the bitmap font.
|
2019-04-10 22:25:31 +02:00 |
loadsavemenu.zs
|
- switched the input grid to the new font. Also use the same scale as the rest of the menus.
|
2019-03-31 10:08:09 +02:00 |
menu.zs
|
- fixed space calculations for option menu sliders.
|
2019-03-20 00:01:12 +01:00 |
menuitembase.zs
|
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
|
2019-02-23 12:08:27 +01:00 |
messagebox.zs
|
- added VGA font support to the MessageBoxMenu class
|
2019-04-10 01:33:02 +02:00 |
optionmenu.zs
|
Revert "- initial layout for new player setup menu."
|
2019-04-05 12:25:16 +02:00 |
optionmenuitems.zs
|
- use the proper virtual methods for setting and retrieving the string in OptionMenuItemTextField.
|
2019-03-31 10:33:46 +02:00 |
playercontrols.zs
|
- switched the input grid to the new font. Also use the same scale as the rest of the menus.
|
2019-03-31 10:08:09 +02:00 |
playerdisplay.zs
|
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
|
2019-02-23 12:08:27 +01:00 |
playermenu.zs
|
Revert "- initial layout for new player setup menu."
|
2019-04-05 12:25:16 +02:00 |
readthis.zs
|
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
|
2019-02-23 12:08:27 +01:00 |
reverbedit.zs
|
- consolidate the dependencies on the font in the option menu.
|
2019-03-17 18:32:48 +01:00 |
textentermenu.zs
|
- switched the input grid to the new font. Also use the same scale as the rest of the menus.
|
2019-03-31 10:08:09 +02:00 |