gzdoom-gles/wadsrc/static/zscript/inventory
Christoph Oelckers 9f2b62c99c - scriptified AInventory::Tick.
This was the last bit of code standing in the way of making AInventory a fully scripted class.
All that's left to sort out is some variable accesses - the vast majority of them in SBARINFO.
2019-04-16 21:28:37 +02:00
..
ammo.txt - scriptified ModifyDropAmount as a virtual function hierarchy for Inventory and children. 2019-04-15 21:58:54 +02:00
armor.txt - scriptified GiveInventory and made the interface a bit more configurable by mods. 2019-04-16 18:44:56 +02:00
health.txt fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
inv_misc.txt - scriptified the decision making of the invuseall CCMD. 2019-04-16 21:28:32 +02:00
inventory.txt - scriptified AInventory::Tick. 2019-04-16 21:28:37 +02:00
powerups.txt - testing and cleanup of scripted morph code. 2019-04-15 21:56:20 +02:00
stateprovider.txt Fixed A_JumpIfNoAmmo not working. 2019-04-16 18:46:06 +02:00
weaponpiece.txt fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
weapons.txt - AltHUD ammo drawer scriptified. 2019-04-16 19:01:46 +02:00