gzdoom-gles/src/swrenderer/plane/r_flatplane.h
2017-01-12 21:29:19 +01:00

55 lines
1.3 KiB
C++

//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
#pragma once
#include "r_planerenderer.h"
namespace swrenderer
{
struct visplane_light;
class RenderFlatPlane : PlaneRenderer
{
public:
void Render(visplane_t *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked, FDynamicColormap *basecolormap);
static void SetupSlope();
private:
void RenderLine(int y, int x1, int x2) override;
void StepColumn() override;
double planeheight;
bool plane_shade;
int planeshade;
double GlobVis;
FDynamicColormap *basecolormap;
fixed_t pviewx, pviewy;
fixed_t xscale, yscale;
double xstepscale, ystepscale;
double basexfrac, baseyfrac;
visplane_light *light_list;
static float yslope[MAXHEIGHT];
};
class RenderColoredPlane : PlaneRenderer
{
public:
void Render(visplane_t *pl);
private:
void RenderLine(int y, int x1, int x2) override;
};
}