gzdoom-gles/src/resourcefiles
alexey.lysiuk 9df56216b3 Reworked check for embedded WADs put inside directory within archive
Any WAD from directory named the same as archive are treated as embedded
Fixed the issue with archive filename that wasn't taken into account
2015-01-12 11:28:40 +02:00
..
ancientzip.cpp SBARINFO patch: 2009-05-20 01:42:47 +00:00
ancientzip.h SBARINFO patch: 2009-05-20 01:42:47 +00:00
file_7z.cpp Fix VC2005 warning in F7ZFile::Open 2014-07-28 21:03:41 -05:00
file_directory.cpp Fix loading of lumps from directory on OS X 2014-04-06 12:56:51 +03:00
file_grp.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_lump.cpp - Added directory detection to the -file parameter. This obsoletes -dir, so 2009-09-02 03:47:48 +00:00
file_pak.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_rff.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_wad.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_zip.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
resourcefile.cpp Reworked check for embedded WADs put inside directory within archive 2015-01-12 11:28:40 +02:00
resourcefile.h - allow texture lookup by full path names. Due to technical limitations this may result in double textures if the same graphics lump is also referenced by its short texture name. 2014-05-13 20:51:16 +02:00