gzdoom-gles/src/gl/dynlights
Christoph Oelckers ceeb479261 - moved the CVAR definitions from gl/ to hwrenderer/.
- disabled gl_texture_format because in its existing form it is mostly a useless feature.
2018-04-25 20:33:55 +02:00
..
gl_lightbuffer.cpp - gl_clock moved to hwrenderer. 2018-04-25 18:39:54 +02:00
gl_lightbuffer.h - allow reallocation of light buffer if more lights are needed. 2014-08-19 14:18:21 +02:00
gl_shadowmap.cpp - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
gl_shadowmap.h store shadow map index in the light actor instead of a separate TMap 2018-04-16 08:42:37 +02:00