gzdoom-gles/wadsrc/static/zscript/actors/player
Cacodemon345 5ed070964c Add PSPF_PLAYERTRANSLATED flag (makes a PSprite layer translated to the user's color)
# Conflicts:
#	src/hwrenderer/scene/hw_weapon.cpp
#	src/r_data/models/models.cpp

# Conflicts:
#	src/gl/scene/gl_weapon.cpp
2020-01-06 21:50:14 +01:00
..
player.zs Add PSPF_PLAYERTRANSLATED flag (makes a PSprite layer translated to the user's color) 2020-01-06 21:50:14 +01:00
player_cheat.zs - localized some user-facing texts that were still string literals. 2019-04-29 18:53:22 +02:00
player_inventory.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
player_morph.zs - fixed: Unmorphing a monster did not clear its UNMORPHED flag. 2019-04-28 22:47:02 +02:00