gzdoom-gles/src/hwrenderer
2018-06-13 22:37:01 +02:00
..
data - use FShaderProgram through an abstract interface and remove all dependencies on the GL renderer from the shader definition source files. 2018-06-13 22:08:55 +02:00
dynlights - force model light to be attenuated 2018-05-25 19:23:47 +02:00
postprocessing - moved postprocessing shader classes to hwrenderer after removing all dependencies on OpenGL. 2018-06-13 22:37:01 +02:00
scene - add dynamic lights to softpoly and software renderer models 2018-06-05 22:43:11 +02:00
textures - fixed generation of brightmaps for sprites. 2018-06-10 08:22:07 +02:00
utility - read sampler bindings from the shader instead of tagging along a large amount of support data. 2018-06-13 17:44:49 +02:00