gzdoom-gles/src/swrenderer
2018-12-28 13:04:54 +01:00
..
drawers - fix decals looking blackened due to low lookup table precision when alpha is zero 2018-12-21 10:15:09 +01:00
line - remove WallSampler 2018-12-28 13:04:54 +01:00
plane - remove InitSoftwareSky 2018-12-19 04:44:25 +01:00
scene - remove pointless duplication of FWallCoords member variables 2018-12-28 01:13:58 +01:00
segments - remove pointless duplication of FWallCoords member variables 2018-12-28 01:13:58 +01:00
textures - fixed default initialization of software warp textures 2018-12-22 14:15:35 +02:00
things - remove pointless duplication of FWallCoords member variables 2018-12-28 01:13:58 +01:00
viewport - move more of the light calculation code to the drawerargs 2018-12-18 00:37:50 +01:00
r_all.cpp - moved the span and swtruecolor creation code into FSoftwareTexture. 2018-12-07 00:04:39 +01:00
r_memory.cpp
r_memory.h
r_renderthread.cpp Merge remote-tracking branch 'remotes/origin/master' into Texture_Cleanup 2018-12-10 18:47:21 +01:00
r_renderthread.h - everything compiles again. 2018-12-06 20:12:15 +01:00
r_swcolormaps.cpp - don't put mutexes into static local variables. 2018-12-08 11:56:31 +01:00
r_swcolormaps.h
r_swrenderer.cpp - made camera textures operational again. 2018-12-11 00:01:45 +01:00
r_swrenderer.h - made camera textures operational again. 2018-12-11 00:01:45 +01:00
r_swscene.cpp - remove InitSoftwareSky 2018-12-19 04:44:25 +01:00
r_swscene.h Made SWPaletteTexture an ImageSource and let it be managed by the texture manager. 2018-12-10 02:43:37 +01:00