gzdoom-gles/wadsrc/static/shaders
Christoph Oelckers 286846a8ec 2D must consider brightmaps. 2018-04-27 08:59:59 +02:00
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glsl 2D must consider brightmaps. 2018-04-27 08:59:59 +02:00
swgl - implemented shader support for rendering the SW renderer canvas with legacy OpenGL. 2018-04-08 13:05:20 +02:00