mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-12 21:31:57 +00:00
61cc7dbb29
- fixed parsing of named damage types and pain chances.
115 lines
1.7 KiB
Text
115 lines
1.7 KiB
Text
|
|
// Ettin --------------------------------------------------------------------
|
|
|
|
class Ettin : Actor
|
|
{
|
|
Default
|
|
{
|
|
Health 175;
|
|
Radius 25;
|
|
Height 68;
|
|
Mass 175;
|
|
Speed 13;
|
|
Damage 3;
|
|
Painchance 60;
|
|
Monster;
|
|
+FLOORCLIP
|
|
+TELESTOMP
|
|
SeeSound "EttinSight";
|
|
AttackSound "EttinAttack";
|
|
PainSound "EttinPain";
|
|
DeathSound "EttinDeath";
|
|
ActiveSound "EttinActive";
|
|
HowlSound "PuppyBeat";
|
|
Obituary "$OB_ETTIN";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ETTN AA 10 A_Look;
|
|
Loop;
|
|
See:
|
|
ETTN ABCD 5 A_Chase;
|
|
Loop;
|
|
Pain:
|
|
ETTN H 7 A_Pain;
|
|
Goto See;
|
|
Melee:
|
|
ETTN EF 6 A_FaceTarget;
|
|
ETTN G 8 A_CustomMeleeAttack(random[EttinAttack](1,8)*2);
|
|
Goto See;
|
|
Death:
|
|
ETTN IJ 4;
|
|
ETTN K 4 A_Scream;
|
|
ETTN L 4 A_NoBlocking;
|
|
ETTN M 4 A_QueueCorpse;
|
|
ETTN NOP 4;
|
|
ETTN Q -1;
|
|
Stop;
|
|
XDeath:
|
|
ETTB A 4;
|
|
ETTB B 4 A_NoBlocking;
|
|
ETTB C 4 A_SpawnItemEx("EttinMace", 0,0,8.5,
|
|
random[DropMace](-128,127) * 0.03125,
|
|
random[DropMace](-128,127) * 0.03125,
|
|
10 + random[DropMace](0,255) * 0.015625, 0, SXF_ABSOLUTEVELOCITY);
|
|
ETTB D 4 A_Scream;
|
|
ETTB E 4 A_QueueCorpse;
|
|
ETTB FGHIJK 4;
|
|
ETTB L -1;
|
|
Stop;
|
|
Ice:
|
|
ETTN R 5 A_FreezeDeath;
|
|
ETTN R 1 A_FreezeDeathChunks;
|
|
Wait;
|
|
}
|
|
}
|
|
|
|
// Ettin mace ---------------------------------------------------------------
|
|
|
|
class EttinMace : Actor
|
|
{
|
|
Default
|
|
{
|
|
Radius 5;
|
|
Height 5;
|
|
+DROPOFF
|
|
+CORPSE
|
|
+NOTELEPORT
|
|
+FLOORCLIP
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ETTB MNOP 5;
|
|
Loop;
|
|
Crash:
|
|
ETTB Q 5;
|
|
ETTB R 5 A_QueueCorpse;
|
|
ETTB S -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
// Ettin mash ---------------------------------------------------------------
|
|
|
|
class EttinMash : Ettin
|
|
{
|
|
Default
|
|
{
|
|
+NOBLOOD
|
|
+NOICEDEATH
|
|
RenderStyle "Translucent";
|
|
Alpha 0.4;
|
|
}
|
|
States
|
|
{
|
|
Death:
|
|
XDeath:
|
|
Ice:
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
|