gzdoom-gles/wadsrc/decorate/hexen
Christoph Oelckers 88812ed0f5 - Fixed: P_LookForTid should abort its search when it discovers that it has
cycled through the entire list of actors.
- Reverted AActor::FindState to its R407 version because the change in R408 
  doesn't compile properly with VC++.
- Changed FIXMAPTHINGPOS further so that it also affects objects that are 
  not directly on a wall but closer than its radius.
- Changed FIXEDMAPTHINGPOS to move objects completely out of the wall and 
  adjusted the radii of all affected objects to actually represent half 
  the sprite's width.


SVN r409 (trunk)
2006-12-09 12:50:52 +00:00
..
centaur.txt
clericplayer.txt
demons.txt
ettin.txt
fighterplayer.txt
flame.txt
hexenarmor.txt
hexendecorations.txt
hexenkeys.txt
hexenspecialdecs.txt - Fixed: P_LookForTid should abort its search when it discovers that it has 2006-12-09 12:50:52 +00:00
mageplayer.txt
mana.txt
puzzleitems.txt
scriptprojectiles.txt
speedboots.txt