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Implementation relies on Concurrency Runtime, Grand Central Dispatch aka libdispatch or OpenMP depending on their availability |
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.. | ||
gl_hirestex.cpp | ||
gl_hqresize.cpp | ||
gl_hwtexture.cpp | ||
gl_hwtexture.h | ||
gl_material.cpp | ||
gl_material.h | ||
gl_samplers.cpp | ||
gl_samplers.h | ||
gl_texture.cpp | ||
gl_texture.h | ||
gl_translate.cpp | ||
gl_translate.h |