gzdoom-gles/src/swrenderer/line
2019-09-15 12:54:59 +02:00
..
r_farclip_line.cpp - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_farclip_line.h - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_fogboundary.cpp - add const qualifier on top/bottom clip arrays usage 2018-03-08 00:55:37 +01:00
r_fogboundary.h - add const qualifier on top/bottom clip arrays usage 2018-03-08 00:55:37 +01:00
r_line.cpp - added a 'forceworldpanning' map flag. 2019-04-18 13:14:32 +02:00
r_line.h - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_renderdrawsegment.cpp - Fixed crash drawing fog boundaries in the software renderer hopefully this time for real. Based on Rachael's "do a texture check when drawing fog borders" commit. Now it crashes somewhere else tough. 2019-09-13 18:47:35 +02:00
r_renderdrawsegment.h - fixed midtex nowrap clipping bug when 3d floors are in view 2018-03-09 01:30:47 +01:00
r_walldraw.cpp - Disable models by default only for the classic software renderer with the r_models_carmack CVAR. Performance is not affected in SoftPoly. 2019-09-15 12:54:59 +02:00
r_walldraw.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_wallsetup.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_wallsetup.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00