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anim_switches.cpp
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- removed farchive.cpp and .h
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2016-09-22 00:48:22 +02:00 |
animations.cpp
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Split ANIMATED into three parts, filtered by game that uses them
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2016-10-15 21:40:24 -05:00 |
automaptexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
bitmap.cpp
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- renamed some fixed point stuff in the texture composition code.
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2016-03-24 16:16:45 +01:00 |
bitmap.h
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- fixed: translucency detection in multipatch textures did not work.
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2016-09-08 12:18:09 +02:00 |
buildtexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
canvastexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
ddstexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
emptytexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
flattexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
imgztexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
jpegtexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
multipatchtexture.cpp
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- fixed: translucency detection in multipatch textures did not work.
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2016-09-08 12:18:09 +02:00 |
patchtexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
pcxtexture.cpp
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- Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures.
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2016-03-13 01:14:08 -05:00 |
pngtexture.cpp
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- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
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2016-09-21 21:57:24 +02:00 |
rawpagetexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
texture.cpp
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- fixed: averageColor swapped red and blue.
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2016-10-20 09:08:07 +02:00 |
texturemanager.cpp
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- removed farchive.cpp and .h
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2016-09-22 00:48:22 +02:00 |
textures.h
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- use the new ZDoom code for retrieving a sky's cap color to avoid redundancies.
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2016-10-20 10:36:23 +02:00 |
tgatexture.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
warpbuffer.h
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- merged FWarpTexture and FWarp2Texture, making the choice of effect a parameter of the WarpBuffer function.
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2016-04-30 12:36:55 +02:00 |
warptexture.cpp
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- fixed parameters for warp type 2.
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2016-05-04 13:25:26 +02:00 |