gzdoom-gles/src/thingdef
Christoph Oelckers bf63041585 - fixed: Parsing of color strings with 6 characters and spaces did not work.
- fixed: State labels must be evaluated for the state's owner, not the calling actor.



SVN r1354 (trunk)
2009-01-06 00:03:18 +00:00
..
olddecorations.cpp - Fixed: The save percentage for Doom's green armor was slightly too low 2008-12-07 12:11:59 +00:00
thingdef.cpp - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00
thingdef.h - fixed: Parsing of color strings with 6 characters and spaces did not work. 2009-01-06 00:03:18 +00:00
thingdef_codeptr.cpp - fixed: Parsing of color strings with 6 characters and spaces did not work. 2009-01-06 00:03:18 +00:00
thingdef_data.cpp - Fixed: G_DoPlayDemo did not free the demobuffer or the CVAR backups when it 2008-12-06 10:22:37 +00:00
thingdef_exp.cpp - Fixed: The save percentage for Doom's green armor was slightly too low 2008-12-07 12:11:59 +00:00
thingdef_exp.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00
thingdef_expression.cpp - fixed: Parsing of color strings with 6 characters and spaces did not work. 2009-01-06 00:03:18 +00:00
thingdef_parse.cpp - Fixed: The DECORATE parser was missing some 'break's. 2008-12-07 21:35:56 +00:00
thingdef_properties.cpp - Fixed: 'None' was no longer recognized as a NULL class name by the 2009-01-03 14:44:41 +00:00
thingdef_states.cpp - Fixed: The correct player class was not remembered when the menu had both 2008-12-27 20:18:31 +00:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00