.. |
gl_cvars.h
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Add another gbuffer with normal data and make ssao pass use it
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2016-10-05 07:57:27 +02:00 |
gl_debug.cpp
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Fixed signed/unsigned mismatch in comparisons
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2017-01-06 10:40:51 +01:00 |
gl_debug.h
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Only use KHR_debug if available
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2016-08-22 19:25:13 +02:00 |
gl_extlist.txt
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Added missing OpenGL extension for PowerPC Macs
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2017-01-13 10:51:56 +02:00 |
gl_framebuffer.cpp
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Merge https://github.com/coelckers/gzdoom
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2017-01-28 17:39:55 -05:00 |
gl_framebuffer.h
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- use Doom64 colors on sectors and linedefs.
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2017-01-28 20:44:46 +01:00 |
gl_interface.cpp
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Add OpenGL ES support to Linux target and enable it for ARM devices
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2017-01-25 07:18:26 +01:00 |
gl_interface.h
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Add OpenGL ES support to Linux target and enable it for ARM devices
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2017-01-25 07:18:26 +01:00 |
gl_load.c
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- Make OpenGL library link fully dynamic on Unix.
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2017-01-20 23:21:37 -05:00 |
gl_load.h
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Added missing OpenGL extension for PowerPC Macs
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2017-01-13 10:51:56 +02:00 |
gl_menu.cpp
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Fixed missing xBRZ menu options on platforms without MMX support
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2017-01-22 12:11:17 +02:00 |
gl_swframebuffer.cpp
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Move drawerargs globals into a class and make them local
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2017-01-29 07:49:04 +01:00 |
gl_swframebuffer.h
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Move drawerargs globals into a class and make them local
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2017-01-29 07:49:04 +01:00 |
gl_swwipe.cpp
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Split r_main into r_viewport, r_scene and r_light
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2017-01-12 16:21:46 +01:00 |
gl_system.h
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Fixed compilation of OS X with native backend
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2016-04-30 11:53:31 +03:00 |
gl_threads.cpp
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- added GL render as of SVN revision 1600.
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2013-06-23 09:49:34 +02:00 |
gl_wipe.cpp
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- changed the license of the OpenGL renderer to LGPL v3.
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2016-09-14 20:01:13 +02:00 |