gzdoom-gles/src/gl/system
2014-07-27 17:58:51 +02:00
..
gl_cvars.h - bumped minimum supported OpenGL version to 1.4. The engine was already using several 1.3 and 1.4 features which would have caused problems on 1.2. 2013-08-18 15:41:52 +02:00
gl_framebuffer.cpp - alternative configuration using GLEW to get extension functions. This requires GL 2.0, though so it won't be promoted to the mainline for the time being. 2014-04-06 14:35:44 +02:00
gl_framebuffer.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_interface.cpp - removed #include of glxew.h because it's not used. 2014-05-11 09:17:18 +02:00
gl_interface.h - alternative configuration using GLEW to get extension functions. This requires GL 2.0, though so it won't be promoted to the mainline for the time being. 2014-04-06 14:35:44 +02:00
gl_menu.cpp - fixed: The code for updating vertex dirty state had been completely missing. I have no idea when it disappeared... 2014-07-27 17:58:51 +02:00
gl_system.h - removed #include of glxew.h because it's not used. 2014-05-11 09:17:18 +02:00
gl_threads.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_threads.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_wipe.cpp - moved GLEXT API out of RenderContext struct. 2013-09-03 18:29:39 +02:00