gzdoom-gles/src/scripting
2019-04-29 00:05:58 +02:00
..
backend Fixed arrays of dynamic arrays causing a compilation error. 2019-04-29 00:05:58 +02:00
decorate - fixed compilation errors 2019-04-26 18:12:31 +02:00
vm - disabled VM JIT completely on unsuported platforms 2019-04-27 13:47:47 +02:00
zscript - fixed potentially incomplete list of argument flags for virtual function 2019-04-27 13:34:28 +02:00
symbols.cpp - define the built-in functions defined in codegen.cpp through the regular interface instead uf just hacking them into the symbol table with incompletely set up data. 2019-04-15 22:30:01 +02:00
symbols.h - define the built-in functions defined in codegen.cpp through the regular interface instead uf just hacking them into the symbol table with incompletely set up data. 2019-04-15 22:30:01 +02:00
thingdef.cpp - fixed code emission for constant ZScript function arguments 2019-04-27 12:43:22 +02:00
thingdef.h - fixed code emission for constant ZScript function arguments 2019-04-27 12:43:22 +02:00
thingdef_data.cpp - removed all remaining native parts of APlayerPawn. 2019-04-26 01:20:02 +02:00
thingdef_properties.cpp - removed all remaining native parts of APlayerPawn. 2019-04-26 01:20:02 +02:00
types.cpp - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 10:36:10 +02:00
types.h - fixed compilation of targets with optimization 2018-11-16 21:33:11 +01:00
vmiterators.cpp - fixed: Direct native functions for the JIT compiler may not return bool. 2019-04-17 16:24:07 +02:00
vmthunks.cpp - fixed: 'level.frozen' still needs to be writable and have an effect. 2019-04-28 19:12:39 +02:00
vmthunks_actors.cpp - sanitized the 'frozen level' code. 2019-04-28 19:10:52 +02:00