gzdoom-gles/src/polyrenderer/scene
Christoph Oelckers 921abc404d - fixed GCC warnings and errors
(Is there anyway to tone down GCC's warning level? It outputs too many false positives for potentially uninitialized variables in which the genuine errors get drowned.)
2017-03-11 19:02:35 +01:00
..
poly_cull.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
poly_cull.h
poly_decal.cpp - fully implemented "nolightfade" to turn off diminishing lights in the software renderer. 2017-03-06 16:14:54 -05:00
poly_decal.h
poly_particle.cpp - fully implemented "nolightfade" to turn off diminishing lights in the software renderer. 2017-03-06 16:14:54 -05:00
poly_particle.h
poly_plane.cpp - fully implemented "nolightfade" to turn off diminishing lights in the software renderer. 2017-03-06 16:14:54 -05:00
poly_plane.h
poly_playersprite.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
poly_playersprite.h
poly_portal.cpp
poly_portal.h
poly_scene.cpp - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
poly_scene.h
poly_sky.cpp - somehow, this missed a few. 2017-03-06 16:58:48 -05:00
poly_sky.h
poly_sprite.cpp - fully implemented "nolightfade" to turn off diminishing lights in the software renderer. 2017-03-06 16:14:54 -05:00
poly_sprite.h
poly_wall.cpp - untangled r_defs.h from actor.h 2017-03-10 02:22:42 +01:00
poly_wall.h
poly_wallsprite.cpp - fixed GCC warnings and errors 2017-03-11 19:02:35 +01:00
poly_wallsprite.h