gzdoom-gles/src/gl
2014-08-23 18:54:24 +02:00
..
data - lowered requirements of GL 2.x to OpenGL 3.3. 2014-08-19 15:56:33 +02:00
dynlights - screwed by the editor's autocompletion... (wrong GL flag was used...) 2014-08-19 14:25:47 +02:00
hqnx - don't depend on stdint.h because older MSVC versions do not have it. 2014-05-01 12:30:56 +02:00
hqnx_asm - reinstated the far superior assembly HQnX version for Visual C++. 2014-08-20 12:45:33 +02:00
models major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
renderer - some code cleanup. 2014-08-23 18:54:24 +02:00
scene - some code cleanup. 2014-08-23 18:54:24 +02:00
shaders - at least for Intel GMA we need shaders without 'discard' to render non-transparent stuff. The performance penalty is rather hefty here. 2014-08-02 21:06:34 +02:00
system - some code cleanup. 2014-08-23 18:54:24 +02:00
textures - fixed incorrect check for overrideshader. 2014-08-23 00:47:05 +02:00
utility - added benchmarking calls for glDrawArrays to see how well issunig draw calls performs on different hardware. 2014-06-14 15:16:33 +02:00
gl_builddraw.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00