gzdoom-gles/wadsrc/static/filter
Christoph Oelckers 9d70b8436a - changed the filter name for Doom IWADs
It's "doom.id.doom1/2" instead of "doom.doom1/2" now.
The config file's content will be renamed and for lump filtering a fallback has been added - note that you cannot combine both naming schemes! The old one has to be considered deprecated now.

This also removes the duplicated content necessitated by the old naming scheme.

# Conflicts:
#	src/version.h
2019-05-01 01:01:35 +02:00
..
doom.freedoom Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
doom.id - changed the filter name for Doom IWADs 2019-05-01 01:01:35 +02:00
game-doom/graphics Replaced copyrighted assets contained inside the engine PK3. 2017-09-07 04:10:14 -04:00
game-doomchex Split ANIMATED into three parts, filtered by game that uses them 2016-10-15 21:40:24 -05:00
game-heretic Split ANIMATED into three parts, filtered by game that uses them 2016-10-15 21:40:24 -05:00
game-hexen Externalized default key bindings 2015-04-05 21:40:53 -05:00
game-raven/graphics Replaced copyrighted assets contained inside the engine PK3. 2017-09-07 04:10:14 -04:00
game-strife - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
heretic - sanitized the old sprite offset adjustment feature and used it to redefine offsets for some sprites that have really bad ones. 2016-12-03 19:49:32 +01:00
hexen Fixed loading of Hexen and Strife 2016-12-08 12:07:12 +02:00
strife Fixed loading of Hexen and Strife 2016-12-08 12:07:12 +02:00
strifeteaser1/mapinfo Normalize line endings 2016-03-01 09:47:10 -06:00
strifeteaser2/mapinfo Normalize line endings 2016-03-01 09:47:10 -06:00