gzdoom-gles/src/scripting
2019-04-25 17:34:47 +02:00
..
backend - let FxNop have a value type, even if it's just TypeError. 2019-04-18 13:02:21 +02:00
decorate Removed more literal references to AInventory. 2019-04-16 23:57:07 +02:00
vm - fixed A_Chase default detection. 2019-04-25 16:31:58 +02:00
zscript - scriptified the declaration of AmbientSound 2019-04-25 17:34:37 +02:00
symbols.cpp - define the built-in functions defined in codegen.cpp through the regular interface instead uf just hacking them into the symbol table with incompletely set up data. 2019-04-15 22:30:01 +02:00
symbols.h - define the built-in functions defined in codegen.cpp through the regular interface instead uf just hacking them into the symbol table with incompletely set up data. 2019-04-15 22:30:01 +02:00
thingdef.cpp - fixed deprecation warnings for member functions not checking the version. 2019-04-17 19:44:10 +02:00
thingdef.h - fixed deprecation warnings for member functions not checking the version. 2019-04-17 19:44:10 +02:00
thingdef_data.cpp Add NOFRICTION and NOFRICTIONBOUNCE flags 2019-04-18 19:56:33 +02:00
thingdef_properties.cpp - did some more lightening on the PlayerPawn class. 4 more properties and one native member function have been handled. 2019-04-25 17:34:47 +02:00
types.cpp - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 10:36:10 +02:00
types.h - fixed compilation of targets with optimization 2018-11-16 21:33:11 +01:00
vmiterators.cpp - fixed: Direct native functions for the JIT compiler may not return bool. 2019-04-17 16:24:07 +02:00
vmthunks.cpp - removed the redundant GetOffsetPosition export and added direct native support to its existing variants 2019-04-18 17:01:17 +02:00
vmthunks_actors.cpp - did some more lightening on the PlayerPawn class. 4 more properties and one native member function have been handled. 2019-04-25 17:34:47 +02:00