gzdoom-gles/wadsrc/static/zscript/actors/raven/ravenambient.zs
Christoph Oelckers 5229a84047 - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
# Conflicts:
#	wadsrc_extra/static/filter/harmony/decorate.txt
2020-01-07 19:36:57 +01:00

42 lines
560 B
Text

// Wind ---------------------------------------------------------------------
class SoundWind : Actor
{
Default
{
+NOBLOCKMAP
+NOSECTOR
+DONTSPLASH
}
States
{
Spawn:
TNT1 A 2 A_StartSound("world/wind", CHAN_6, CHANF_LOOPING);
Loop;
}
}
class SoundWindHexen : SoundWind
{
}
// Waterfall ----------------------------------------------------------------
class SoundWaterfall : Actor
{
Default
{
+NOBLOCKMAP
+NOSECTOR
+DONTSPLASH
}
States
{
Spawn:
TNT1 A 2 A_StartSound("world/waterfall", CHAN_6, CHANF_LOOPING);
Loop;
}
}