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credits
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- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
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2018-07-15 07:59:36 -04:00 |
filter
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Replaced copyrighted assets contained inside the engine PK3.
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2017-09-07 04:10:14 -04:00 |
glstuff
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graphics
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- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
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2018-07-15 07:59:36 -04:00 |
maparrows
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mapinfo
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Destructible geometry - minor fixes and 3D floor support
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2018-11-07 00:12:37 +01:00 |
sbarinfo
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- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
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2017-05-05 19:32:37 +02:00 |
shaders/glsl
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- fix typo
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2018-11-20 13:54:18 +01:00 |
sounds
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- recompressed the dog sounds and removed the long stretches of silence at their ends.
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2017-09-30 08:30:01 +02:00 |
sprites
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tnt1a0 is not a png
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2018-11-24 14:01:52 +01:00 |
textures
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xlat
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zscript
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- re-added PlayerInfo.BringUpWeapon.
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2018-12-11 00:35:53 +01:00 |
althudcf.txt
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animdefs.txt
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- replaced the procedural backdrop texture with some warped noise texture.
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2018-07-15 00:00:00 +02:00 |
botsupp.txt
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- removed the bot related properties from AWeapon.
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2018-11-24 23:48:23 +01:00 |
compatibility.txt
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- Added Plutonia 2 MAP10 and MAP11 to the "rebuildnodes" compatibility list.
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2018-12-08 12:26:22 +01:00 |
confont.lmp
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dbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
decaldef.txt
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defbinds.txt
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dehsupp.txt
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etc.h.txt
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fontdefs.txt
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- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
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2017-03-24 20:09:50 +01:00 |
in_epi1.txt
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in_epi2.txt
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in_epi3.txt
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in_htc1.txt
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in_htc2.txt
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in_htc3.txt
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indexfont
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iwadinfo.txt
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- rewrite of the IWAD loading mechanism.
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2017-08-19 19:30:48 +02:00 |
language.eng
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Fixed name and placement of 'All except doors' localized string
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2017-03-02 10:12:11 +02:00 |
language.enu
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- split gl_texture_hqresize into two variables - one for mode, one for multiplier.
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2018-12-10 14:25:29 -05:00 |
language.fr
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fixed spelling (mostly comments)
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2018-11-27 19:44:06 +01:00 |
language.ita
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language.ptb
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fixed spelling (mostly comments)
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2018-11-27 19:44:06 +01:00 |
lockdefs.txt
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menudef.txt
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- split gl_texture_hqresize into two variables - one for mode, one for multiplier.
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2018-12-10 14:25:29 -05:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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sbarinfo.txt
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sbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
sndinfo.txt
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sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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strifehelp.acs
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- include strifehelp.acs when building gzdoom.pk3.
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2017-04-23 14:12:02 +02:00 |
teaminfo.txt
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terrain.txt
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textcolors.txt
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Added four text colors: ice, fire, sapphire, teal
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2017-09-23 11:56:16 +02:00 |
textures.txt
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things.h.txt
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vga-rom-font.16
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x11r6rgb.txt
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xg.wopn
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Upgrade libADLMIDI and libOPNMIDI
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2018-10-04 08:58:47 -04:00 |
xhairs.txt
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zscript.txt
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- Alt HUD scriptification, part 1.
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2018-12-02 14:34:08 +01:00 |