gzdoom-gles/wadsrc/static/zscript/actors
Major Cooke c467539014 Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction.
- 'current' is true for the actor that is the new body, false for the old body.
2020-03-09 00:28:05 +01:00
..
chex - made the colorset names and the texts in the color picker localizable. 2019-05-19 20:40:22 +02:00
doom - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
heretic - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
hexen - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
inventory Added A_StopAllSounds. 2020-02-29 20:02:17 +01:00
player Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction. 2020-03-09 00:28:05 +01:00
raven - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
shared - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
strife - fixed wrong arguments of a few A_StartSound() calls 2020-01-24 15:20:35 +01:00
actions.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
actor.zs - remove addition from deprecated A_PlaySound 2020-03-03 10:58:50 +01:00
attacks.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
checks.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
inventory_util.zs Fixed a regression in DoTakeInventory. (the C++ code just ignored the null pointer, but ZScript can't do that) 2020-01-06 19:49:28 +01:00
morph.zs Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction. 2020-03-09 00:28:05 +01:00