gzdoom-gles/src/swrenderer/drawers
Magnus Norddahl 8788a9e788 - Change all sky drawing code use to use the sky drawers
- Add support for drawing repeating skies in the sky drawers
- Add the old 4 column sky fade optimization to the 1 column variant (fixes speed regression when 4col was removed)
- Remove skyplane globals
- Remove walldraw code used to draw the old skies
2017-01-19 00:02:51 +01:00
..
r_draw.cpp Make particle texture slightly higher quality 2017-01-13 16:12:43 +01:00
r_draw.h - Change all sky drawing code use to use the sky drawers 2017-01-19 00:02:51 +01:00
r_draw_pal.cpp - Change all sky drawing code use to use the sky drawers 2017-01-19 00:02:51 +01:00
r_draw_pal.h - Change all sky drawing code use to use the sky drawers 2017-01-19 00:02:51 +01:00
r_draw_rgba.cpp - Change all sky drawing code use to use the sky drawers 2017-01-19 00:02:51 +01:00
r_draw_rgba.h - Change all sky drawing code use to use the sky drawers 2017-01-19 00:02:51 +01:00
r_drawers.cpp Add NO_DRAWERGEN define 2017-01-08 04:54:11 +01:00
r_drawers.h Change globvis to be picked up from the r_light values in softpoly 2017-01-13 15:22:22 +01:00
r_thread.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
r_thread.h Fix speed regression caused by the DrawerThread object being recreated every frame 2017-01-03 04:29:06 +01:00