gzdoom-gles/src/resourcefiles
Randy Heit 308a036955 Ignored "compressed" lumps when running demo/shareware IWADs.
- The demo hexen.wad has this bit set for some lumps, which made it completely unplayable.
2015-03-08 17:40:58 -05:00
..
ancientzip.cpp SBARINFO patch: 2009-05-20 01:42:47 +00:00
ancientzip.h SBARINFO patch: 2009-05-20 01:42:47 +00:00
file_7z.cpp Fix VC2005 warning in F7ZFile::Open 2014-07-28 21:03:41 -05:00
file_directory.cpp Fix loading of lumps from directory on OS X 2014-04-06 12:56:51 +03:00
file_grp.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_lump.cpp - Added directory detection to the -file parameter. This obsoletes -dir, so 2009-09-02 03:47:48 +00:00
file_pak.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_rff.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_wad.cpp Ignored "compressed" lumps when running demo/shareware IWADs. 2015-03-08 17:40:58 -05:00
file_zip.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
resourcefile.cpp Reworked check for embedded WADs put inside directory within archive 2015-01-12 11:28:40 +02:00
resourcefile.h - allow texture lookup by full path names. Due to technical limitations this may result in double textures if the same graphics lump is also referenced by its short texture name. 2014-05-13 20:51:16 +02:00