gzdoom-gles/src/swrenderer
Christoph Oelckers e87d04d843 - added a 'forceworldpanning' map flag.
Since unfortunately this cannot be set as a general default, let's at least make it as easy as possible to disable that panning+scaling madness without having to edit the texture data.

# Conflicts:
#	src/swrenderer/textures/r_swtexture.h
#	src/textures/texture.cpp

# Conflicts:
#	src/textures/texture.cpp
2019-04-18 13:14:32 +02:00
..
drawers Revert "- removed the 8x8 block drawing code from softpoly" 2018-10-26 19:51:30 +02:00
line - added a 'forceworldpanning' map flag. 2019-04-18 13:14:32 +02:00
plane - enable model rendering in the software renderer 2018-06-16 19:20:17 +02:00
scene - use a TArray to store the particles and remove all 16 bit global variables. 2019-04-18 13:12:51 +02:00
segments - fix translucent walls when r_models is enabled 2018-05-10 21:21:51 +02:00
things - consolidated the 3 nearly identical code fragments handling the weapon's YAdjust for the different renderers into a utility function in DPSprite. 2019-04-15 22:07:45 +02:00
viewport - draw models in mirrors and portals at the right location in the software renderer 2018-06-05 21:15:12 +02:00
r_all.cpp - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
r_memory.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_memory.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_renderthread.cpp - don't put mutexes into static local variables. 2019-04-17 18:44:08 +02:00
r_renderthread.h - enable model rendering in the software renderer 2018-06-16 19:20:17 +02:00
r_swcanvas.cpp - Added alpha parameter to DrawLine for the GL renderer, it's a fake parameter for the software renderer so mods don't crash. 2018-11-02 13:04:37 +01:00
r_swcanvas.h - Added alpha parameter to DrawLine for the GL renderer, it's a fake parameter for the software renderer so mods don't crash. 2018-11-02 13:04:37 +01:00
r_swcolormaps.cpp - don't put mutexes into static local variables. 2019-04-17 18:44:08 +02:00
r_swcolormaps.h - Fix testcolor and testfade in the software renderer 2017-05-28 23:57:09 +02:00
r_swrenderer.cpp - Fixed bad merge of "- Clean up PolyTriangleDrawer API" 2018-05-13 19:11:29 +02:00
r_swrenderer.h - more timer cleanup 2017-11-13 00:28:43 +01:00