gzdoom-gles/src/gl/shaders
2018-06-12 22:14:44 +02:00
..
gl_ambientshader.cpp - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_ambientshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_bloomshader.cpp - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_bloomshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_blurshader.cpp - rewrote the blur shader so that it works the same way as the rest 2018-06-12 22:14:44 +02:00
gl_blurshader.h - rewrote the blur shader so that it works the same way as the rest 2018-06-12 22:14:44 +02:00
gl_colormapshader.cpp - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_colormapshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_fxaashader.cpp - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_fxaashader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_lensshader.cpp - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_lensshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_postprocessshader.cpp - moved the postprocessing CVARs to hwrenderer. 2018-05-17 20:51:42 +02:00
gl_postprocessshaderinstance.h - moved all GLDEFS parsing into a dedicated source file. 2018-04-02 12:28:20 +02:00
gl_present3dRowshader.cpp - uniform buffers for the present and shadowmap shaders 2018-06-11 21:42:09 +02:00
gl_present3dRowshader.h - uniform buffers for the present and shadowmap shaders 2018-06-11 21:42:09 +02:00
gl_presentshader.cpp - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_presentshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_shader.cpp - moved the hardware independent part of custom postprocessing shaders from gl to hwrenderer. 2018-05-17 20:23:01 +02:00
gl_shader.h - change ssao pass to use an uniform block 2018-06-11 20:48:43 +02:00
gl_shaderprogram.cpp - change ShaderUniforms so that it just contains the uniform block and not the binding point 2018-06-11 22:33:55 +02:00
gl_shaderprogram.h - moved ShaderUniforms to hwrenderer/ . 2018-06-12 22:08:31 +02:00
gl_shadowmapshader.cpp - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_shadowmapshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_tonemapshader.cpp - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00
gl_tonemapshader.h - some fixes to the PP shader interface. 2018-06-12 21:43:35 +02:00