mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-15 14:51:13 +00:00
547 lines
7.5 KiB
Text
547 lines
7.5 KiB
Text
class StrifeKey : Key
|
|
{
|
|
Default
|
|
{
|
|
Radius 20;
|
|
Height 16;
|
|
+NOTDMATCH
|
|
+FLOORCLIP
|
|
}
|
|
}
|
|
|
|
// Base Key -----------------------------------------------------------------
|
|
|
|
class BaseKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_FUSL";
|
|
Tag "$TAG_BASEKEY";
|
|
Inventory.PickupMessage "$TXT_BASEKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
FUSL A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Govs Key -----------------------------------------------------------------
|
|
|
|
class GovsKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_REBL";
|
|
Tag "$TAG_GOVSKEY";
|
|
Inventory.PickupMessage "$TXT_GOVSKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
REBL A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Passcard -----------------------------------------------------------------
|
|
|
|
class Passcard : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_TPAS";
|
|
Tag "$TAG_PASSCARD";
|
|
Inventory.PickupMessage "$TXT_PASSCARD";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
TPAS A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// ID Badge -----------------------------------------------------------------
|
|
|
|
class IDBadge : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_CRD1";
|
|
Tag "$TAG_IDBADGE";
|
|
Inventory.PickupMessage "$TXT_IDBADGE";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
CRD1 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Prison Key ---------------------------------------------------------------
|
|
|
|
class PrisonKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_PRIS";
|
|
Tag "$TAG_PRISONKEY";
|
|
Inventory.GiveQuest 11;
|
|
Inventory.PickupMessage "$TXT_PRISONKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
PRIS A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Severed Hand -------------------------------------------------------------
|
|
|
|
class SeveredHand : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_HAND";
|
|
Tag "$TAG_SEVEREDHAND";
|
|
Inventory.GiveQuest 12;
|
|
Inventory.PickupMessage "$TXT_SEVEREDHAND";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
HAND A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Power1 Key ---------------------------------------------------------------
|
|
|
|
class Power1Key : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_PWR1";
|
|
Tag "$TAG_POWER1KEY";
|
|
Inventory.PickupMessage "$TXT_POWER1KEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
PWR1 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Power2 Key ---------------------------------------------------------------
|
|
|
|
class Power2Key : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_PWR2";
|
|
Tag "$TAG_POWER2KEY";
|
|
Inventory.PickupMessage "$TXT_POWER2KEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
PWR2 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Power3 Key ---------------------------------------------------------------
|
|
|
|
class Power3Key : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_PWR3";
|
|
Tag "$TAG_POWER3KEY";
|
|
Inventory.PickupMessage "$TXT_POWER3KEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
PWR3 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Gold Key -----------------------------------------------------------------
|
|
|
|
class GoldKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_KY1G";
|
|
Tag "$TAG_GOLDKEY";
|
|
Inventory.PickupMessage "$TXT_GOLDKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
KY1G A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// ID Card ------------------------------------------------------------------
|
|
|
|
class IDCard : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_CRD2";
|
|
Tag "$TAG_IDCARD";
|
|
Inventory.PickupMessage "$TXT_IDCARD";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
CRD2 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Silver Key ---------------------------------------------------------------
|
|
|
|
class SilverKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_KY2S";
|
|
Tag "$TAG_SILVERKEY";
|
|
Inventory.PickupMessage "$TXT_SILVERKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
KY2S A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Oracle Key ---------------------------------------------------------------
|
|
|
|
class OracleKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_ORAC";
|
|
Tag "$TAG_ORACLEKEY";
|
|
Inventory.PickupMessage "$TXT_ORACLEKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ORAC A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Military ID --------------------------------------------------------------
|
|
|
|
class MilitaryID : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_GYID";
|
|
Tag "$TAG_MILITARYID";
|
|
Inventory.PickupMessage "$TXT_MILITARYID";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
GYID A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Order Key ----------------------------------------------------------------
|
|
|
|
class OrderKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_FUBR";
|
|
Tag "$TAG_ORDERKEY";
|
|
Inventory.PickupMessage "$TXT_ORDERKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
FUBR A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Warehouse Key ------------------------------------------------------------
|
|
|
|
class WarehouseKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_WARE";
|
|
Tag "$TAG_WAREHOUSEKEY";
|
|
Inventory.PickupMessage "$TXT_WAREHOUSEKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
WARE A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Brass Key ----------------------------------------------------------------
|
|
|
|
class BrassKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_KY3B";
|
|
Tag "$TAG_BRASSKEY";
|
|
Inventory.PickupMessage "$TXT_BRASSKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
KY3B A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Red Crystal Key ----------------------------------------------------------
|
|
|
|
class RedCrystalKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_RCRY";
|
|
Tag "$TAG_REDCRYSTALKEY";
|
|
Inventory.PickupMessage "$TXT_REDCRYSTAL";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
RCRY A -1 Bright;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Blue Crystal Key ---------------------------------------------------------
|
|
|
|
class BlueCrystalKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_BCRY";
|
|
Tag "$TAG_BLUECRYSTALKEY";
|
|
Inventory.PickupMessage "$TXT_BLUECRYSTAL";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
BCRY A -1 Bright;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Chapel Key ---------------------------------------------------------------
|
|
|
|
class ChapelKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_CHAP";
|
|
Tag "$TAG_CHAPELKEY";
|
|
Inventory.PickupMessage "$TXT_CHAPELKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
CHAP A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Catacomb Key -------------------------------------------------------------
|
|
|
|
class CatacombKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_TUNL";
|
|
Tag "$TAG_CATACOMBKEY";
|
|
Inventory.GiveQuest 28;
|
|
Inventory.PickupMessage "$TXT_CATACOMBKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
TUNL A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Security Key -------------------------------------------------------------
|
|
|
|
class SecurityKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_SECK";
|
|
Tag "$TAG_SECURITYKEY";
|
|
Inventory.PickupMessage "$TXT_SECURITYKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
SECK A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Core Key -----------------------------------------------------------------
|
|
|
|
class CoreKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_GOID";
|
|
Tag "$TAG_COREKEY";
|
|
Inventory.PickupMessage "$TXT_COREKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
GOID A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Mauler Key ---------------------------------------------------------------
|
|
|
|
class MaulerKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_BLTK";
|
|
Tag "$TAG_MAULERKEY";
|
|
Inventory.PickupMessage "$TXT_MAULERKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
BLTK A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Factory Key --------------------------------------------------------------
|
|
|
|
class FactoryKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_PROC";
|
|
Tag "$TAG_FACTORYKEY";
|
|
Inventory.PickupMessage "$TXT_FACTORYKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
PROC A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Mine Key -----------------------------------------------------------------
|
|
|
|
class MineKey : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_MINE";
|
|
Tag "$TAG_MINEKEY";
|
|
Inventory.PickupMessage "$TXT_MINEKEY";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
MINE A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// New Key5 -----------------------------------------------------------------
|
|
|
|
class NewKey5 : StrifeKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.Icon "I_BLTK";
|
|
Tag "$TAG_NEWKEY5";
|
|
Inventory.PickupMessage "$TXT_NEWKEY5";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
BLTK A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
|
|
// Oracle Pass --------------------------------------------------------------
|
|
|
|
class OraclePass : Inventory
|
|
{
|
|
Default
|
|
{
|
|
+INVENTORY.INVBAR
|
|
Inventory.Icon "I_OTOK";
|
|
Inventory.GiveQuest 18;
|
|
Inventory.PickupMessage "$TXT_ORACLEPASS";
|
|
Tag "$TAG_ORACLEPASS";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
OTOK A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|