mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-16 15:21:02 +00:00
e04055dbb2
- made 'developer' CVAR persist across launches and added some menu entries for it. - added checks for 'developer' to ACS's CheckInventory function.
340 lines
8.3 KiB
C++
340 lines
8.3 KiB
C++
/*
|
|
** hardware.cpp
|
|
** Somewhat OS-independant interface to the screen, mouse, keyboard, and stick
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2006 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#include <SDL.h>
|
|
#include <signal.h>
|
|
#include <time.h>
|
|
|
|
#include "hardware.h"
|
|
#include "i_video.h"
|
|
#include "i_system.h"
|
|
#include "c_console.h"
|
|
#include "c_cvars.h"
|
|
#include "c_dispatch.h"
|
|
#include "sdlvideo.h"
|
|
#include "v_text.h"
|
|
#include "doomstat.h"
|
|
#include "m_argv.h"
|
|
#include "r_renderer.h"
|
|
#include "r_swrenderer.h"
|
|
|
|
EXTERN_CVAR (Bool, ticker)
|
|
EXTERN_CVAR (Bool, fullscreen)
|
|
EXTERN_CVAR (Float, vid_winscale)
|
|
|
|
IVideo *Video;
|
|
|
|
void I_ShutdownGraphics ()
|
|
{
|
|
if (screen)
|
|
{
|
|
DFrameBuffer *s = screen;
|
|
screen = NULL;
|
|
s->ObjectFlags |= OF_YesReallyDelete;
|
|
delete s;
|
|
}
|
|
if (Video)
|
|
delete Video, Video = NULL;
|
|
|
|
SDL_QuitSubSystem (SDL_INIT_VIDEO);
|
|
}
|
|
|
|
void I_InitGraphics ()
|
|
{
|
|
if (SDL_InitSubSystem (SDL_INIT_VIDEO) < 0)
|
|
{
|
|
I_FatalError ("Could not initialize SDL video:\n%s\n", SDL_GetError());
|
|
return;
|
|
}
|
|
|
|
Printf("Using video driver %s\n", SDL_GetCurrentVideoDriver());
|
|
|
|
UCVarValue val;
|
|
|
|
val.Bool = !!Args->CheckParm ("-devparm");
|
|
ticker.SetGenericRepDefault (val, CVAR_Bool);
|
|
|
|
Video = new SDLVideo (0);
|
|
if (Video == NULL)
|
|
I_FatalError ("Failed to initialize display");
|
|
|
|
atterm (I_ShutdownGraphics);
|
|
|
|
Video->SetWindowedScale (vid_winscale);
|
|
}
|
|
|
|
static void I_DeleteRenderer()
|
|
{
|
|
if (Renderer != NULL) delete Renderer;
|
|
}
|
|
|
|
void I_CreateRenderer()
|
|
{
|
|
if (Renderer == NULL)
|
|
{
|
|
Renderer = new FSoftwareRenderer;
|
|
atterm(I_DeleteRenderer);
|
|
}
|
|
}
|
|
|
|
|
|
/** Remaining code is common to Win32 and Linux **/
|
|
|
|
// VIDEO WRAPPERS ---------------------------------------------------------
|
|
|
|
DFrameBuffer *I_SetMode (int &width, int &height, DFrameBuffer *old)
|
|
{
|
|
bool fs = false;
|
|
switch (Video->GetDisplayType ())
|
|
{
|
|
case DISPLAY_WindowOnly:
|
|
fs = false;
|
|
break;
|
|
case DISPLAY_FullscreenOnly:
|
|
fs = true;
|
|
break;
|
|
case DISPLAY_Both:
|
|
fs = fullscreen;
|
|
break;
|
|
}
|
|
DFrameBuffer *res = Video->CreateFrameBuffer (width, height, fs, old);
|
|
|
|
/* Right now, CreateFrameBuffer cannot return NULL
|
|
if (res == NULL)
|
|
{
|
|
I_FatalError ("Mode %dx%d is unavailable\n", width, height);
|
|
}
|
|
*/
|
|
return res;
|
|
}
|
|
|
|
bool I_CheckResolution (int width, int height, int bits)
|
|
{
|
|
int twidth, theight;
|
|
|
|
Video->StartModeIterator (bits, screen ? screen->IsFullscreen() : fullscreen);
|
|
while (Video->NextMode (&twidth, &theight, NULL))
|
|
{
|
|
if (width == twidth && height == theight)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void I_ClosestResolution (int *width, int *height, int bits)
|
|
{
|
|
int twidth, theight;
|
|
int cwidth = 0, cheight = 0;
|
|
int iteration;
|
|
DWORD closest = 4294967295u;
|
|
|
|
for (iteration = 0; iteration < 2; iteration++)
|
|
{
|
|
Video->StartModeIterator (bits, screen ? screen->IsFullscreen() : fullscreen);
|
|
while (Video->NextMode (&twidth, &theight, NULL))
|
|
{
|
|
if (twidth == *width && theight == *height)
|
|
return;
|
|
|
|
if (iteration == 0 && (twidth < *width || theight < *height))
|
|
continue;
|
|
|
|
DWORD dist = (twidth - *width) * (twidth - *width)
|
|
+ (theight - *height) * (theight - *height);
|
|
|
|
if (dist < closest)
|
|
{
|
|
closest = dist;
|
|
cwidth = twidth;
|
|
cheight = theight;
|
|
}
|
|
}
|
|
if (closest != 4294967295u)
|
|
{
|
|
*width = cwidth;
|
|
*height = cheight;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// SetFPSLimit
|
|
//
|
|
// Initializes an event timer to fire at a rate of <limit>/sec. The video
|
|
// update will wait for this timer to trigger before updating.
|
|
//
|
|
// Pass 0 as the limit for unlimited.
|
|
// Pass a negative value for the limit to use the value of vid_maxfps.
|
|
//
|
|
//==========================================================================
|
|
|
|
EXTERN_CVAR(Int, vid_maxfps);
|
|
EXTERN_CVAR(Bool, cl_capfps);
|
|
|
|
#ifndef __APPLE__
|
|
Semaphore FPSLimitSemaphore;
|
|
|
|
static void FPSLimitNotify(sigval val)
|
|
{
|
|
SEMAPHORE_SIGNAL(FPSLimitSemaphore)
|
|
}
|
|
|
|
void I_SetFPSLimit(int limit)
|
|
{
|
|
static sigevent FPSLimitEvent;
|
|
static timer_t FPSLimitTimer;
|
|
static bool FPSLimitTimerEnabled = false;
|
|
static bool EventSetup = false;
|
|
if(!EventSetup)
|
|
{
|
|
EventSetup = true;
|
|
FPSLimitEvent.sigev_notify = SIGEV_THREAD;
|
|
FPSLimitEvent.sigev_signo = 0;
|
|
FPSLimitEvent.sigev_value.sival_int = 0;
|
|
FPSLimitEvent.sigev_notify_function = FPSLimitNotify;
|
|
FPSLimitEvent.sigev_notify_attributes = NULL;
|
|
|
|
SEMAPHORE_INIT(FPSLimitSemaphore, 0, 0)
|
|
}
|
|
|
|
if (limit < 0)
|
|
{
|
|
limit = vid_maxfps;
|
|
}
|
|
// Kill any leftover timer.
|
|
if (FPSLimitTimerEnabled)
|
|
{
|
|
timer_delete(FPSLimitTimer);
|
|
FPSLimitTimerEnabled = false;
|
|
}
|
|
if (limit == 0)
|
|
{ // no limit
|
|
DPrintf(DMSG_NOTIFY, "FPS timer disabled\n");
|
|
}
|
|
else
|
|
{
|
|
FPSLimitTimerEnabled = true;
|
|
if(timer_create(CLOCK_REALTIME, &FPSLimitEvent, &FPSLimitTimer) == -1)
|
|
Printf(DMSG_WARNING, "Failed to create FPS limitter event\n");
|
|
itimerspec period = { {0, 0}, {0, 0} };
|
|
period.it_value.tv_nsec = period.it_interval.tv_nsec = 1000000000 / limit;
|
|
if(timer_settime(FPSLimitTimer, 0, &period, NULL) == -1)
|
|
Printf(DMSG_WARNING, "Failed to set FPS limitter timer\n");
|
|
DPrintf(DMSG_NOTIFY, "FPS timer set to %u ms\n", (unsigned int) period.it_interval.tv_nsec / 1000000);
|
|
}
|
|
}
|
|
#else
|
|
// So Apple doesn't support POSIX timers and I can't find a good substitute short of
|
|
// having Objective-C Cocoa events or something like that.
|
|
void I_SetFPSLimit(int limit)
|
|
{
|
|
}
|
|
#endif
|
|
|
|
CUSTOM_CVAR (Int, vid_maxfps, 200, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
|
{
|
|
if (vid_maxfps < TICRATE && vid_maxfps != 0)
|
|
{
|
|
vid_maxfps = TICRATE;
|
|
}
|
|
else if (vid_maxfps > 1000)
|
|
{
|
|
vid_maxfps = 1000;
|
|
}
|
|
else if (cl_capfps == 0)
|
|
{
|
|
I_SetFPSLimit(vid_maxfps);
|
|
}
|
|
}
|
|
|
|
extern int NewWidth, NewHeight, NewBits, DisplayBits;
|
|
|
|
CUSTOM_CVAR (Bool, fullscreen, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
|
{
|
|
NewWidth = screen->GetWidth();
|
|
NewHeight = screen->GetHeight();
|
|
NewBits = DisplayBits;
|
|
setmodeneeded = true;
|
|
}
|
|
|
|
CUSTOM_CVAR (Float, vid_winscale, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
|
{
|
|
if (self < 1.f)
|
|
{
|
|
self = 1.f;
|
|
}
|
|
else if (Video)
|
|
{
|
|
Video->SetWindowedScale (self);
|
|
NewWidth = screen->GetWidth();
|
|
NewHeight = screen->GetHeight();
|
|
NewBits = DisplayBits;
|
|
setmodeneeded = true;
|
|
}
|
|
}
|
|
|
|
CCMD (vid_listmodes)
|
|
{
|
|
static const char *ratios[7] = { "", " - 16:9", " - 16:10", "", " - 5:4", "", " - 21:9" };
|
|
int width, height, bits;
|
|
bool letterbox;
|
|
|
|
if (Video == NULL)
|
|
{
|
|
return;
|
|
}
|
|
for (bits = 1; bits <= 32; bits++)
|
|
{
|
|
Video->StartModeIterator (bits, screen->IsFullscreen());
|
|
while (Video->NextMode (&width, &height, &letterbox))
|
|
{
|
|
bool thisMode = (width == DisplayWidth && height == DisplayHeight && bits == DisplayBits);
|
|
int ratio = CheckRatio (width, height);
|
|
Printf (thisMode ? PRINT_BOLD : PRINT_HIGH,
|
|
"%s%4d x%5d x%3d%s%s\n",
|
|
thisMode || !IsRatioWidescreen(ratio) ? "" : TEXTCOLOR_GOLD,
|
|
width, height, bits,
|
|
ratios[ratio],
|
|
thisMode || !letterbox ? "" : TEXTCOLOR_BROWN " LB"
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
CCMD (vid_currentmode)
|
|
{
|
|
Printf ("%dx%dx%d\n", DisplayWidth, DisplayHeight, DisplayBits);
|
|
}
|