gzdoom-gles/src/gl/stereo3d
2015-10-31 07:46:36 -04:00
..
gl_anaglyph.cpp Initial implementation of five 3D modes -- some bugs remain. 2015-10-30 20:51:35 -04:00
gl_anaglyph.h Initial implementation of five 3D modes -- some bugs remain. 2015-10-30 20:51:35 -04:00
gl_stereo3d.cpp Refactor stereo 3d projection matrix calculations to use VSMatrix. 2015-10-31 07:46:36 -04:00
gl_stereo3d.h Refactor stereo 3d projection matrix calculations to use VSMatrix. 2015-10-31 07:46:36 -04:00
gl_stereo_cvars.cpp Initial implementation of five 3D modes -- some bugs remain. 2015-10-30 20:51:35 -04:00
gl_stereo_leftright.cpp Refactor stereo 3d projection matrix calculations to use VSMatrix. 2015-10-31 07:46:36 -04:00
gl_stereo_leftright.h Refactor stereo 3d projection matrix calculations to use VSMatrix. 2015-10-31 07:46:36 -04:00
scoped_color_mask.h Initial implementation of five 3D modes -- some bugs remain. 2015-10-30 20:51:35 -04:00
scoped_view_shifter.cpp Copy stereo3d source files from my GLOOME fork. 2015-10-26 09:08:18 -04:00
scoped_view_shifter.h Copy stereo3d source files from my GLOOME fork. 2015-10-26 09:08:18 -04:00