..
filter
Split ANIMATED into three parts, filtered by game that uses them
2016-10-15 21:40:24 -05:00
graphics
Move extra font characters into filter directories
2016-02-04 13:23:36 -06:00
maparrows
Normalize line endings
2016-03-01 09:47:10 -06:00
mapinfo
Merge branch 'master' into zscript
2016-12-02 21:14:56 +01:00
sbarinfo
Normalize line endings
2016-03-01 09:47:10 -06:00
shaders /d3d
Normalize line endings
2016-03-01 09:47:10 -06:00
sounds
sprites
- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
2015-04-27 10:24:49 +02:00
textures
xlat
- update xlat/eternity.txt for reference.
2016-08-03 13:16:14 +02:00
zscript
- address bad use of pitch in A_CustomMissile.
2016-12-24 14:46:34 +01:00
althudcf.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
animdefs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
compatibility.txt
Cleared staircase to secret area in Ultimate Doom E4M3
2016-12-19 12:18:43 +01:00
confont.lmp
Updated console font by GFD.
2016-02-14 09:27:20 +01:00
dbigfont.lmp
decaldef.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
defbinds.txt
Externalized default key bindings
2015-04-05 21:40:53 -05:00
dehsupp.txt
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
2016-11-14 15:02:44 +01:00
etc.h.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
fontdefs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi1.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi2.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi3.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc1.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc2.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc3.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
indexfont
iwadinfo.txt
- added identification for delaweare.wad to the list of supported IWADs.
2016-06-02 12:04:35 +02:00
language.eng
- moved bobbing menu strings into the correct file.
2016-08-16 11:20:22 +02:00
language.enu
Added a slider to control the intensity of underwater screen blending.
2016-11-11 17:18:39 +08:00
language.fr
Normalize line endings
2016-03-01 09:47:10 -06:00
language.ita
Normalize line endings
2016-03-01 09:47:10 -06:00
language.ptb
Normalize line endings
2016-03-01 09:47:10 -06:00
lockdefs.txt
Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
2016-07-12 23:52:04 +02:00
menudef.txt
Added a slider to control the intensity of underwater screen blending.
2016-11-11 17:18:39 +08:00
netnotch.dat
notch.dat
reverbs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sbarinfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sbigfont.lmp
sndinfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sndseq.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
terrain.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
textcolors.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
textures.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
things.h.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
vga-rom-font.16
x11r6rgb.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
xhairs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
zscript.txt
- address bad use of pitch in A_CustomMissile.
2016-12-24 14:46:34 +01:00