mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 13:41:05 +00:00
9e2830a3db
- moved damagetype definitions to MAPINFO. These were in DECORATE which is not correct. The old code is left for compatibility.
84 lines
1.6 KiB
Text
84 lines
1.6 KiB
Text
|
|
class SectorAction : Actor native
|
|
{
|
|
default
|
|
{
|
|
+NOBLOCKMAP
|
|
+NOSECTOR
|
|
+NOGRAVITY
|
|
+DONTSPLASH
|
|
}
|
|
}
|
|
|
|
// Triggered when entering sector -------------------------------------------
|
|
|
|
class SecActEnter : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when leaving sector --------------------------------------------
|
|
|
|
class SecActExit : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when hitting sector's floor ------------------------------------
|
|
|
|
class SecActHitFloor : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when hitting sector's ceiling ----------------------------------
|
|
|
|
class SecActHitCeil : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when using inside sector ---------------------------------------
|
|
|
|
class SecActUse : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when using a sector's wall -------------------------------------
|
|
|
|
class SecActUseWall : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when eyes go below fake floor ----------------------------------
|
|
|
|
class SecActEyesDive : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when eyes go above fake floor ----------------------------------
|
|
|
|
class SecActEyesSurface : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when eyes go below fake floor ----------------------------------
|
|
|
|
class SecActEyesBelowC : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when eyes go above fake floor ----------------------------------
|
|
|
|
class SecActEyesAboveC : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Triggered when eyes go below fake floor ----------------------------------
|
|
|
|
class SecActHitFakeFloor : SectorAction native
|
|
{
|
|
}
|
|
|
|
// Music changer ----------------------------------
|
|
|
|
class MusicChanger : SectorAction native
|
|
{
|
|
}
|
|
|