gzdoom-gles/src/swrenderer
Christoph Oelckers b473fc936c - consolidated the 3 atterm implementations.
Each platform had its own copy. Why?

# Conflicts:
#	src/CMakeLists.txt
#	src/dobjtype.cpp
#	src/g_mapinfo.cpp
#	src/g_statusbar/sbarinfo.cpp
#	src/i_net.cpp
#	src/menu/menudef.cpp
#	src/p_setup.cpp
#	src/posix/cocoa/i_video.mm
#	src/posix/i_system.h
#	src/posix/sdl/i_main.cpp
#	src/r_utility.cpp
#	src/s_advsound.cpp
#	src/s_sound.cpp
#	src/v_video.cpp
#	src/win32/i_input.cpp
#	src/win32/i_system.h

# Conflicts:
#	src/CMakeLists.txt
#	src/doomtype.h
#	src/i_net.cpp
#	src/posix/sdl/i_system.cpp
#	src/win32/i_system.cpp
#	src/win32/win32video.cpp
2019-06-10 20:52:02 +02:00
..
drawers - Missed some things regarding software threads. 2019-05-10 11:27:12 +02:00
line - removed the NetUpdate calls from the software renderer. 2019-05-01 00:07:08 +02:00
plane - removed the NetUpdate calls from the software renderer. 2019-05-01 00:07:08 +02:00
scene - Missed some things regarding software threads. 2019-05-10 11:27:12 +02:00
segments - fix translucent walls when r_models is enabled 2018-05-10 21:21:51 +02:00
things - fixed radius use in dynamic light traversal for models. 2019-05-02 18:00:43 +02:00
viewport - draw models in mirrors and portals at the right location in the software renderer 2018-06-05 21:15:12 +02:00
r_all.cpp - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
r_memory.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_memory.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_renderthread.cpp - don't put mutexes into static local variables. 2019-04-17 18:44:08 +02:00
r_renderthread.h - rewrote dynamic lights to not use actors for the internal representation and made DynamicLight a purely scripted class. 2019-04-26 00:19:03 +02:00
r_swcanvas.cpp - Added alpha parameter to DrawLine for the GL renderer, it's a fake parameter for the software renderer so mods don't crash. 2018-11-02 13:04:37 +01:00
r_swcanvas.h - Added alpha parameter to DrawLine for the GL renderer, it's a fake parameter for the software renderer so mods don't crash. 2018-11-02 13:04:37 +01:00
r_swcolormaps.cpp - consolidated the 3 atterm implementations. 2019-06-10 20:52:02 +02:00
r_swcolormaps.h - Fix testcolor and testfade in the software renderer 2017-05-28 23:57:09 +02:00
r_swrenderer.cpp - Fixed bad merge of "- Clean up PolyTriangleDrawer API" 2018-05-13 19:11:29 +02:00
r_swrenderer.h - more timer cleanup 2017-11-13 00:28:43 +01:00