mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-06 13:00:30 +00:00
75b7db858f
- Added more output to zipdir and a -q option to turn it off. - Added -u option to zipdir to only recompress those files in a zip that have changed. - Added -d and -f options to zipdir. -d forces deflate compression, and -f forces a write of the zip, even if it's newer than all the files it contains. - Added support for bzip2 and LZMA compression to zipdir. SVN r1468 (trunk)
92 lines
3.6 KiB
CMake
92 lines
3.6 KiB
CMake
cmake_minimum_required( VERSION 2.4 )
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IF( NOT CMAKE_BUILD_TYPE )
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SET( CMAKE_BUILD_TYPE Debug CACHE STRING
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"Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel."
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FORCE )
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ENDIF( NOT CMAKE_BUILD_TYPE )
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set( ZDOOM_OUTPUT_DIR ${CMAKE_BINARY_DIR} CACHE PATH "Directory where zdoom.pk3 and the executable will be created" )
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set( ZDOOM_EXE_NAME "zdoom" CACHE FILEPATH "Name of the executable to create" )
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find_package( JPEG )
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find_package( ZLIB )
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if( MSVC )
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# Eliminate unreferenced functions and data
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# Perform identical COMDAT folding
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set( REL_LINKER_FLAGS "/opt:ref /opt:icf /nodefaultlib:msvcrt" )
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# String pooling
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# Function-level linking
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# Disable run-time type information
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set( ALL_C_FLAGS "/GF /Gy /GR-" )
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# Avoid CRT DLL dependancies in release builds
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set( REL_C_FLAGS "/MT" )
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# Debug allocations in debug builds
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set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC" )
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# Disable warnings for unsecure CRT functions from VC8+
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if( MSVC_VERSION GREATER 1399 )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996" )
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endif( MSVC_VERSION GREATER 1399 )
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# The CMake configurations set /GR and /MD by default, which conflict with our settings.
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO} )
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string(REPLACE " /GR" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} )
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endif( MSVC )
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set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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if( ZLIB_FOUND )
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message( STATUS "Using system zlib" )
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else( ZLIB_FOUND )
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message( STATUS "Using internal zlib" )
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add_subdirectory( zlib )
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set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zlib )
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set( ZLIB_LIBRARIES z )
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set( ZLIB_LIBRARY z )
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endif( ZLIB_FOUND )
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if( JPEG_FOUND )
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message( STATUS "Using system jpeg library" )
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else( JPEG_FOUND )
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message( STATUS "Using internal jpeg library" )
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add_subdirectory( jpeg-6b )
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set( JPEG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/jpeg-6b )
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set( JPEG_LIBRARIES jpeg )
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set( JPEG_LIBRARY jpeg )
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endif( JPEG_FOUND )
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set( BZIP2_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/bzip2" )
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set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" )
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add_subdirectory( bzip2 )
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add_subdirectory( lzma )
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add_subdirectory( tools )
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add_subdirectory( snes_spc )
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add_subdirectory( dumb )
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add_subdirectory( gdtoa )
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add_subdirectory( wadsrc )
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add_subdirectory( src )
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