mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-19 10:51:26 +00:00
095b11bc36
is unable to synthesize one. - Converted xlatcc to use lemon during its build process. Now you don't need bison to rebuild everything anymore. SVN r470 (trunk)
112 lines
1.8 KiB
OpenEdge ABL
112 lines
1.8 KiB
OpenEdge ABL
include "xlat/specials.i"
|
|
|
|
// Not all specials are accessible from ACS, so define those here
|
|
special
|
|
50:ExtraFloor_LightOnly(),
|
|
100:Scroll_Texture_Left(),
|
|
101:Scroll_Texture_Right(),
|
|
102:Scroll_Texture_Up(),
|
|
103:Scroll_Texture_Down(),
|
|
121:Line_SetIdentification(),
|
|
181:Plane_Align(),
|
|
190:Static_Init(),
|
|
209:Transfer_Heights(),
|
|
210:Transfer_FloorLight(),
|
|
211:Transfer_CeilingLight(),
|
|
219:Sector_SetFriction(),
|
|
222:Scroll_Texture_Model(),
|
|
225:Scroll_Texture_Offsets(),
|
|
227:PointPush_SetForce()
|
|
;
|
|
|
|
// Static_Init types
|
|
enum
|
|
{
|
|
Init_Gravity,
|
|
Init_Color,
|
|
Init_Damage,
|
|
Init_TransferSky = 255
|
|
}
|
|
|
|
// Speeds for ceilings/crushers (x/8 units per tic)
|
|
// These are the BOOM names.
|
|
enum
|
|
{
|
|
C_SLOW = 8,
|
|
C_NORMAL = 16,
|
|
C_FAST = 32,
|
|
C_TURBO = 64
|
|
}
|
|
|
|
define CEILWAIT (150)
|
|
|
|
// Speeds for floors (x/8 units per tic)
|
|
enum
|
|
{
|
|
F_SLOW = 8,
|
|
F_NORMAL = 16,
|
|
F_FAST = 32,
|
|
F_TURBO = 64
|
|
}
|
|
|
|
// Speeds for doors (x/8 units per tic)
|
|
enum
|
|
{
|
|
D_SLOW = 16,
|
|
D_NORMAL = 32,
|
|
D_FAST = 64,
|
|
D_TURBO = 128
|
|
}
|
|
|
|
define VDOORWAIT (150)
|
|
|
|
|
|
// Speeds for stairs (x/8 units per tic)
|
|
enum
|
|
{
|
|
ST_SLOW = 2,
|
|
ST_NORMAL = 4,
|
|
ST_FAST = 16,
|
|
ST_TURBO = 32
|
|
}
|
|
|
|
// Speeds for plats (Hexen plats stop 8 units above the floor)
|
|
enum
|
|
{
|
|
P_SLOW = 8,
|
|
P_NORMAL = 16,
|
|
P_FAST = 32,
|
|
P_TURBO = 64
|
|
}
|
|
|
|
define PLATWAIT (105)
|
|
|
|
define ELEVATORSPEED (32)
|
|
|
|
// Speeds for donut slime and pillar (x/8 units per tic)
|
|
define DORATE (4)
|
|
|
|
// Texture scrollers operate at a rate of x/64 units per tic.
|
|
define SCROLL_UNIT (64)
|
|
|
|
define WALK (0)
|
|
define USE (2)
|
|
define SHOOT (6)
|
|
define MONST (16)
|
|
define MONWALK (4)
|
|
define REP (1)
|
|
|
|
enum
|
|
{
|
|
NoKey,
|
|
RCard,
|
|
BCard,
|
|
YCard,
|
|
RSkull,
|
|
BSkull,
|
|
YSkull,
|
|
|
|
AnyKey = 100,
|
|
AllKeys = 101,
|
|
CardIsSkull = 128
|
|
}
|