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https://github.com/ZDoom/gzdoom-gles.git
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7de683f9f5
- started with the AST converter. So far it only deals with direct function calls with simple constants as parameters. - added an error condition for the defaults block to get rid of some asserts.
21 lines
212 B
Text
21 lines
212 B
Text
class MorphProjectile : Actor native
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{
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Default
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{
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Damage 1;
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Projectile;
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-ACTIVATEIMPACT
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-ACTIVATEPCROSS
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}
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}
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class MorphedMonster : Actor native
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{
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Default
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{
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Monster;
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-COUNTKILL
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+FLOORCLIP
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}
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}
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