gzdoom-gles/src/posix
2015-05-20 12:32:17 -04:00
..
cocoa Fixed compilation with OS X SDK 10.4 2015-04-05 11:39:49 +03:00
osx Added control of automatic graphics switching on OS X 2015-04-04 17:36:55 +03:00
sdl - On Windows resizing a window just renders the image to the size of the window, so lets do the same for SDL (makes mouse coordinate scaling easier). 2015-05-20 12:32:17 -04:00
dikeys.h
hardware.h
i_cd.cpp
i_input.h
i_movie.cpp
i_steam.cpp
i_system.cpp - More GAMENAME replacements in strings. 2015-04-09 21:16:59 +02:00
i_system.h
readme.md
st_start.cpp

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.