gzdoom-gles/wadsrc/decorate/shared
Christoph Oelckers cb1bd7739e - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided
line.
- Fixed: P_SpawnPuff assumed that all melee attacks have the same range
  (MELEERANGE) and didn't set the puff to its melee state if the range
  was different. Even worse, it checked a global variable for this so
  the behavior was undefined when P_SpawnPuff was called from anywhere
  else but P_LineAttack. To reduce the amount of parameters I combined
  this information with the hitthing and temporary parameters into one
  flags parameter. Also changed P_LineAttack so that it gets passed
  an additional parameter that specifies whether the attack is a melee
  attack or not and set this to true in all calls that are to be considered
  melee attacks. I couldn't use the damage type because A_CustomPunch
  and A_CustomMeleeAttack allow passing any damage type they want.
- Added a sprite option as an alternative of particles for FX_ROCKET 
  and FX_GRENADE.


SVN r879 (trunk)
2008-04-04 14:31:20 +00:00
..
blood.txt November 11, 2007 (Changes by Graf Zahl) 2007-11-11 09:02:04 +00:00
botstuff.txt - Fixed: The StrifePlayer couldn't obtain his default inventory because 2006-11-29 10:03:35 +00:00
debris.txt - Fixed: The pointer cleanup code must also check a sector's sky box pointers. 2007-10-29 20:27:40 +00:00
fountain.txt - Fixed: The particle fountains' names were different than before 2006-12-14 11:44:49 +00:00
pickups.txt Added one missing file. 2006-11-05 07:34:41 +00:00
sharedmisc.txt - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
soundsequence.txt - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
splashes.txt - Fixed: P_CheckSwitchRange accessed invalid memory when testing a one-sided 2008-04-04 14:31:20 +00:00