gzdoom-gles/wadsrc/decorate/hexen
Christoph Oelckers 6f3a28e355 - Fixed: The Acolyte's obituary wasn't printed.
- Fixed: The fighter player's attack state used the Cleric's sprite.


SVN r407 (trunk)
2006-12-08 08:47:57 +00:00
..
centaur.txt - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00
clericplayer.txt - Converted Heretic's and Hexen's players to DECORATE. 2006-11-07 10:20:09 +00:00
demons.txt - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00
ettin.txt - Moved A_ThrowGrenade from Inventory to Actor because it can also be used by 2006-12-06 10:38:47 +00:00
fighterplayer.txt - Fixed: The Acolyte's obituary wasn't printed. 2006-12-08 08:47:57 +00:00
flame.txt May 3, 2006 (Changes by Graf Zahl) 2006-05-03 14:54:48 +00:00
hexenarmor.txt May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
hexendecorations.txt - Fixed: PClass::CreateNew didn't check whether the class had valid 2006-05-10 16:43:46 +00:00
hexenkeys.txt May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
hexenspecialdecs.txt - Replaced the static string buffer in ProcessStates with an FString. 2006-11-04 22:26:04 +00:00
mageplayer.txt - Converted Heretic's and Hexen's players to DECORATE. 2006-11-07 10:20:09 +00:00
mana.txt - Made AActor's xscale and yscale properties full precision fixed point 2006-11-14 16:54:02 +00:00
puzzleitems.txt - Fixed: The secret map check didn't work for maps inside Zips. 2006-06-17 07:46:02 +00:00
scriptprojectiles.txt May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
speedboots.txt - Made AActor's xscale and yscale properties full precision fixed point 2006-11-14 16:54:02 +00:00