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6d6196388e
This was originally invented to fix the sprite offsets for the hardware renderer. Changed it so that it doesn't override the original offsets but acts as a second set. A new CVAR has been added to allow controlling the behavior per renderer. |
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.. | ||
drawers | ||
line | ||
plane | ||
scene | ||
segments | ||
things | ||
viewport | ||
r_all.cpp | ||
r_memory.cpp | ||
r_memory.h | ||
r_renderthread.cpp | ||
r_renderthread.h | ||
r_swcolormaps.cpp | ||
r_swcolormaps.h | ||
r_swrenderer.cpp | ||
r_swrenderer.h |