gzdoom-gles/src/textures
Christoph Oelckers 8034b0558e - Fixed: Textures with dimensions <= 0 are invalid and should be treated as NULL
textures. They also must be set to dimensions other than (0,0) to avoid division
  by zero errors.
- Fixed: Random spawners did not handle the MF_DROPPED flag.


SVN r1602 (trunk)
2009-05-24 07:58:57 +00:00
..
automaptexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
bitmap.cpp - Fixed: When FMultiPatchTexture::MakeTexture() needed to work in RGB 2009-04-16 02:02:56 +00:00
bitmap.h - Fixed: All translucent blending operations for CopyColors must treat an 2008-05-17 08:18:31 +00:00
buildtexture.cpp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
canvastexture.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
ddstexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
emptytexture.cpp - Fixed: Completely empty patches (8 0-bytes) could not be handled by the 2009-04-30 11:10:38 +00:00
flattexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
imgztexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
jpegtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
multipatchtexture.cpp - Fixed: Textures with dimensions <= 0 are invalid and should be treated as NULL 2009-05-24 07:58:57 +00:00
patchtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
pcxtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
pngtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
rawpagetexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
texture.cpp - Fixed: Completely empty patches (8 0-bytes) could not be handled by the 2009-04-30 11:10:38 +00:00
texturemanager.cpp - complete restructuring of resource file handling for more flexibility and future 2009-04-23 22:49:38 +00:00
textures.h - Fixed: Doom's fullscreen HUD was limited to 6 keys. 2009-05-02 09:14:01 +00:00
tgatexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
warptexture.cpp - Added a CopyInfo function to FTexture that contains all code required to 2009-01-18 09:31:49 +00:00